It is somehow amazing how many mistakes you can make. It feels very much like if I was working to create problems that I can solve later on. There is a huge number of render and lighting inconsistency even I only have 15 scenes rendered so far, not even mentioning animation issues, etc.
I am totally [...]
This is only ruff cut, ruff timing, ruff animation blocking. Probably only the cut of the guy standing up is final animation. I have more scenes blocked out however, those are not connected to this sequence. Will upload them later.
Pseudo-final render-still / semi-finished lighting
I am working on my report. Here are some of the images I will include illustrating the development process.
I did not get the opportunity to show these. Oh, well…
Postprod layers
Character turnaround: Rig controls and mesh render
I went to London this weekend to have an interview for the Royal College of Art’s animation course. I did not have time for sightseeing unfortunately, but the Rodchenko & Popova exhibition was an unmissable one. I am supposed to run on low-budget nowadays, but I had to buy a copy of Hogarth’s revised and [...]
Rigging. I’m pretty happy with my rig, it can do all I need, it only misses the auto-animate button. I have come up with a way to properly rig the eyes, including the surrounding skin (that moves with the eye naturally). I was struggling with it a lot, as the whole system kept conflicting with [...]
Have you ever had the Life Drawing Rage? Apparently it is a symptom of the 3rd Year Syndrome.